local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 40039
L0_1.ActorAlias = "40039"
L1_1 = {}
L1_1.q4003901 = 4003901
L1_1.q4003902 = 4003902
L1_1.q4003903 = 4003903
L1_1.q4003904 = 4003904
L1_1.q4003922 = 4003922
L1_1.q4003905 = 4003905
L1_1.q4003917 = 4003917
L1_1.q4003910 = 4003910
L1_1.q4003915 = 4003915
L1_1.q4003906 = 4003906
L1_1.q4003907 = 4003907
L1_1.q4003921 = 4003921
L1_1.q4003908 = 4003908
L1_1.q4003916 = 4003916
L1_1.q4003923 = 4003923
L1_1.q4003918 = 4003918
L1_1.q4003909 = 4003909
L1_1.q4003919 = 4003919
L1_1.q4003920 = 4003920
L1_1.q4003911 = 4003911
L1_1.q4003913 = 4003913
L1_1.q4003924 = 4003924
L1_1.q4003925 = 4003925
L1_1.q4003914 = 4003914
L1_1.q4003912 = 4003912
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 10211
L2_1.alias = "Npc10211"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10211Data = L2_1
L2_1 = {}
L2_1.id = 1031
L2_1.alias = "Npc1031"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1031Data = L2_1
L2_1 = {}
L2_1.id = 30086
L2_1.alias = "Npc30086"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30086Data = L2_1
L2_1 = {}
L2_1.id = 30087
L2_1.alias = "Npc30087"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30087Data = L2_1
L2_1 = {}
L2_1.id = 1042
L2_1.alias = "Npc1042"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1042Data = L2_1
L2_1 = {}
L2_1.id = 30101
L2_1.alias = "Npc30101"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30101Data = L2_1
L2_1 = {}
L2_1.id = 30109
L2_1.alias = "Npc30109"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30109Data = L2_1
L2_1 = {}
L2_1.id = 30111
L2_1.alias = "Npc30111"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30111Data = L2_1
L2_1 = {}
L2_1.id = 30134
L2_1.alias = "Npc30134"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30134Data = L2_1
L2_1 = {}
L2_1.id = 30135
L2_1.alias = "Npc30135"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30135Data = L2_1
L2_1 = {}
L2_1.id = 30136
L2_1.alias = "Npc30136"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30136Data = L2_1
L2_1 = {}
L2_1.id = 2433
L2_1.alias = "Npc2433"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc2433Data = L2_1
L2_1 = {}
L2_1.id = 2434
L2_1.alias = "Npc2434"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc2434Data = L2_1
L2_1 = {}
L2_1.id = 2437
L2_1.alias = "Npc2437"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc2437Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.narratorId = 4003901
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "StoryInMainPage"
L2_1.startCheckPause = false
L1_1.Narrator1 = L2_1
L2_1 = {}
L2_1.narratorId = 4003902
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Tag"
L2_1.startCheckPause = false
L1_1.Narrator2 = L2_1
L2_1 = {}
L2_1.narratorId = 4003903
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Tag"
L2_1.startCheckPause = false
L1_1.Narrator3 = L2_1
L2_1 = {}
L2_1.narratorId = 4003904
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "StoryInMainPage"
L2_1.startCheckPause = false
L1_1.Narrator4 = L2_1
L2_1 = {}
L2_1.narratorId = 4003905
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "StoryInMainPage"
L2_1.startCheckPause = false
L1_1.Narrator5 = L2_1
L2_1 = {}
L2_1.narratorId = 4003906
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Tag"
L2_1.startCheckPause = false
L1_1.Narrator6 = L2_1
L0_1.Datas = L1_1
return L0_1
